Library
SplineConsumer.h
1 //
2 // SplineConsumer.h
3 // Doodle Score
4 //
5 // Created by Florian Student on 2/24/11.
6 // Copyright 2011 __MyCompanyName__. All rights reserved.
7 //
8 
9 @protocol SplineConsumer
10 
11 - (void)lineBegan:(CGPoint)point;
12 - (void)lineContinued:(CGPoint)point;
13 - (void)lineEnded:(CGPoint)point;
14 
15 - (void)addQuadraticSplineXStart:(float)xStart yStart:(float)yStart xCp:(float)xCp yCp:(float)yCp xEnd:(float)xEnd yEnd:(float)yEnd;
16 
17 @end
Definition: SplineConsumer.h:9