9 #import "SplineConsumer.h"
12 id<SplineConsumer> consumer;
16 float previousCpX, previousCpY;
20 @property (nonatomic, assign)
int numEndSegments;
23 - (void)lineBegan:(CGPoint)point;
24 - (void)lineContinued:(CGPoint)point;
25 - (void)lineEnded:(CGPoint)point;
Definition: SplineInterpolator.h:11
Definition: SplineConsumer.h:9